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Conjure Animals is a 3rd-level all-rounder spell, able to be used in many different ways. It belongs to the Druid and Ranger spell lists. Conjure Animals provide a party with the extra manpower it needs to fill much-needed gaps in a battle. The Player's Handbook Description is found below: Conjure Animals 5e 3rd-level Conjuration


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Conjure Animals, 3rd level Conjuration (Ranger, Druid). Casting Time: Action. Range: 60 feet. You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears: - One beast of challenge rating 2 or lower - Two beasts of challenge rating 1 or lower - Four beasts of challenge rating 1/2 or lower.


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Description 3rd-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears: One beast of challenge rating 2 or lower


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Conjure Animals ยป Spell - DnD 5e Conjure Animals [ Invocation d'animaux ] level 3 - conjuration Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.


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Conjure Animals is an ace up the sleeve kind of spell that is as versatile as it is powerful, and since 'discovering it' I've been casting it a lot as both a Circle of the Moon druid and a College of Lore bard. When we were jumped by over a dozen devils in a recent session, I used the eight wolves trick to soak up most of their first wave of attacks, making a potential TPK a relatively.


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Conjure animals is a very powerful spell, but that's by design. 3rd-level spells like fireball are supposed to mark a huge increase in power for their casters. Its problems lie elsewhere. Certain creature-conjuring spells give the caster a limited choice of what creatures to summon. Conjure animals allows its caster to summon one of the following:


Conjure Animals 5e Table

Magically conjuring a creature to do your bidding is a long-standing trope in fantasy stories, and spells to summon creatures have existed in Dungeons and Dragons throughout its storied history. And, while these options have always been both powerful and fun, they have also always been complicated.


Conjure Animals 5e Who Chooses best 4 empat

Conjure Animals Concentration Level 3rd Casting Time 1 Action Range/Area 60 ft Components V, S Duration Concentration 1 Hour School Conjuration Attack/Save None Damage/Effect Summoning You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.


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Conjure Animals 5e | DnD Spell Guide | Arcane Eye Conjure Animals 3rd level Conjuration Casting Time 1 Action Range 60 Feet Duration Concentration, up to 1 hour Components V S Class Druid Ranger Spell Description You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.


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The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.


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Conjure Animals is a spell that's available as of level 3, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'


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Duration: 1 Hour Classes: Druid and Ranger Conjure Animals 5e description You Summon Fey spirits that take the form of Beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears. One beast of Challenge rating 2 or lower Two Beasts of Challenge rating 1 or lower


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Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears: One beast of challenge rating 2 or lower Two beasts of challenge rating 1 or lower


Conjure Animals 5e Table

Casting Time: 1 action Range: 60 feet Target: Unoccupied spaces that you can see within range Components: V S Duration: Yes Up to 1 hour Classes: Druid, Ranger You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range.


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Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears: One beast of challenge rating 2 or lower Two beasts of challenge rating 1 or lower